[root]/application/ship-simu/templates/de/game/electronic

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| quix0r | 24 (100.0%) | 398 (100.0%) | 16.5 |
No more needed
0 lines of code changed in 7 files:
New goodies/research added:
- Lifestock template added (unfinished)
- Grain template added (unfinished)
- Drink template added (unfinished)
- Household devices template added (unfinished)
- Research 'electricity and electronics added
- Updated technology and electronic templates for new research proposals
- TODOs.txt updated
20 lines of code changed in 5 files:
Fixed product to produce in farmer, added a lot more XML templates:
- Added more commercial electronics for production and trading
- Added research for radio receiving proposal
- Added generic produce template base_produce.xml (unfinished)
- Added general base_fruit.xml and base_vegetable.xml (unfinished)
- Added more technology for entertainment devices
- Fixed 'product' in base_farmer.xml to 'produce'
- TODOs.txt updated
120 lines of code changed in 2 files:
More technology added (commercial and electronical), TODOs.txt updated
- Transistor technology added which is an eletronical semiconductor device
- Radio receiving research added
- Simple radio receiver added
- Sound equalizer technology added
- Intergrated current technology added (so called "ICs")
- TODOs.txt updated
119 lines of code changed in 3 files:
Basic fuel and tank templates added, typos fixed
- New base_fuel.xml and base_tank.xml added (not finished)
- Typos for all "dimensions" nodes fixed
- Comments added to base_engine.xml
6 lines of code changed in 2 files:
Statics is no longer a technology, cellphone added, several fixes:
- Statics is now a research proposal and therefore no longer a technology
- Several rewrites of templates from attributed to nodes (next rewrite-wave)
- New electronics 'cellphone' added
- New technology 'cellular network' added
- Some fixes
65 lines of code changed in 2 files:
A lot rewrites, engine base template added, naval architecture added:
- All templates are now rewritten to use nodes instead of attributes. Still
'extends' should be used which is fine.
- New template 'base_engine.xml' added which respresents the engine in general
- New technology 'naval architects' added (basicly finished, maybe need changes)
- Some fixes to XML templates
23 lines of code changed in 1 file:
Electronics added, @TODO tag added, TODOs.txt updated
45 lines of code changed in 2 files: