[root]/application/ship-simu/templates/de/game/types

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| quix0r | 52 (100.0%) | 513 (100.0%) | 9.8 |
No more needed
0 lines of code changed in 17 files:
More technology added (commercial and electronical), TODOs.txt updated
- Transistor technology added which is an eletronical semiconductor device
- Radio receiving research added
- Simple radio receiver added
- Sound equalizer technology added
- Intergrated current technology added (so called "ICs")
- TODOs.txt updated
10 lines of code changed in 3 files:
Farmer and product type added, cellular network updated, TODOs.txt updated:
- New base_farmer.xml and farmer_types.xml added (not yet finished)
- TODO added to cellular_network.xml
- TODOs.txt updated
52 lines of code changed in 2 files:
Basic fuel and tank templates added, typos fixed
- New base_fuel.xml and base_tank.xml added (not finished)
- Typos for all "dimensions" nodes fixed
- Comments added to base_engine.xml
82 lines of code changed in 4 files:
Statics is no longer a technology, cellphone added, several fixes:
- Statics is now a research proposal and therefore no longer a technology
- Several rewrites of templates from attributed to nodes (next rewrite-wave)
- New electronics 'cellphone' added
- New technology 'cellular network' added
- Some fixes
5 lines of code changed in 2 files:
A lot rewrites, engine base template added, naval architecture added:
- All templates are now rewritten to use nodes instead of attributes. Still
'extends' should be used which is fine.
- New template 'base_engine.xml' added which respresents the engine in general
- New technology 'naval architects' added (basicly finished, maybe need changes)
- Some fixes to XML templates
4 lines of code changed in 1 file:
Attributes converted, more technology/research added:
- A lot XMLs rewritten from attributes to nodes
- Technologies added: plastics, laborary equipment, statics, drawings, glass
making, many are not finished or maybe should be converted to research?
- Chemicals prepared (used e.g. for plastics)
39 lines of code changed in 2 files:
Bulding types, architecture technology and research lab added, rewrites on base templates
29 lines of code changed in 2 files:
Electronics added, @TODO tag added, TODOs.txt updated
101 lines of code changed in 7 files:
Container added for transportating cargos, some fixes, ship type template added
41 lines of code changed in 3 files:
Minerals template added, some rewritten, comments added:
- New template base_mineral.xml added which can be used for custom minerals to
fit into the Ship-Simu engine.
- A lot list tags in many templates rewritten. We now use -list as a tag suffix
for any lists.
- A lot more comments added to make the XMLs more clear.
- Research depency removed from building because the technology is the physical
representation of the research results... :)
53 lines of code changed in 4 files:
TODOs.txt updated, typo fixed
1 lines of code changed in 1 file:
XMLs amoved, research XML added, building XML updated:
- All type definition XMLs moved to own directory
- Added owner/occupants definition XML
- Added research proposal XML
- Updated building XML to include owner/occupant types
96 lines of code changed in 4 files: